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Everything posted by Toonpack
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So, what does everyone think of xG - good or bad?
Toonpack replied to Dr Gloom's topic in Newcastle Forum
It's spot on 62% of the time evidently. I doubt I will ever shout, "don't shoot from there you daft bastard, much higher xG if you get a yard closer (and a shade to your right)" I will admit I do occasionally shout "don't shoot from there you daft bastard" but that is based on the evidence of my eyes. -
Nah can't agree, we need more shouty, screamy, hysterical commentary and less rational, clear and interesting observations.
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Oh aye, that's a wide
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Talk to someone Craig, a professional. Sadly I know all too well what can happen when someone doesn't talk, so please do.
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No, that wasn't the question, why does it seem a team with better xG lose/draw a game an inordinate amount of times. What does it add to anything that can't be understood/observed already by watching the game. "We were all over them, but we could have played until midnight and not scored" you can see it and giving it a number serves no purpose. It's assigning a statistical probability to something which is way too variable. I can see some value assigning it to players as a measure of how clinical in front of goal they are, even then though you've got "he scores that 9 times out of 10" or "he couldn't hit a barn door" which you can see for yourself.